Emotimons

For Emotimons, I came up with a loose game concept- an emotional intelligence game inspired by Pokémon. Using this idea to inspire character designs, I created two representations of each emotion, a small tamed version and large untamed version. Were this an actual game I imagine children combating the untamed monsters with emotional regulation techniques to “tame” the emotion and let it become their pet. Emotions are not good or bad, it’s how we handle them that matters!

FEAR- TAMED

FEAR- UNTAMED

SADNESS- TAMED

SADNESS- UNTAMED

ANGER- TAMED

ANGER- UNTAMED