Emotimons
For Emotimons, I came up with a loose game concept- an emotional intelligence game inspired by Pokémon. Using this idea to inspire character designs, I created two representations of each emotion, a small tamed version and large untamed version. Were this an actual game I imagine children combating the untamed monsters with emotional regulation techniques to “tame” the emotion and let it become their pet. Emotions are not good or bad, it’s how we handle them that matters!
FEAR- TAMED
FEAR- UNTAMED
SADNESS- TAMED
SADNESS- UNTAMED
ANGER- TAMED
ANGER- UNTAMED